In Class: Week 4
Create a week04 subdirectory in your cs21/class directory.
Then from within your week04 subdirectory, copy over some python files
from my public directory:
% cd
% cd cs21/class
% pwd
/home/your_user_name/cs21/class
% mkdir week04
% cd week04
% pwd
/home/your_user_name/cs21/class/week04
% cp ~soni/public/cs21/week04/* .
% ls
animate.py bullseye.py circle_shift.py duplicate.py test_graphics.py
The graphics library
To use the graphics library, first import it at the top of your program:
from graphics import *
Next create a new graphics window object, and then create gui objects
to draw into this window:
win = GraphWin("My GUI Program", 500, 500) # creates new GraphWin object, 500x500 pixels in size
circ = Circle(Point(50,50), 20) # creates a new Circle object centered at 50,50 with a radius of 20 pixels
circ.setFill("red") # invoke the setFill method of the Circle object referred to by circ
circ.draw(win) # draw the Circle object refered to by circ in GraphWin win
Some more notes on using the Graphics library are available
here
We are going to do some of the following together in class:
- open test_graphics.py in vim. It contains some example code that
draws different type objects to one of two graph windows. Let's try
changing some things.
- open bullseye.py. Together we are going to write a program that
draws a bullseye to the graphics window. It should consist of 4
concentric circles, of two or more colors, that are drawn centered
in the graphics window.
- open cirele_shift.py. Try running it in python. Together we
will change this program so that after first drawing the initial
cirle, each time the user clicks on a new spot, the circle is
shifted to the new location. The shifting will happen four times,
and on the fifth mouse click the program will exit.
- open duplicate.py. We are going to try to use an existing
Circle object as a starting point for creating a similar second
Circle object. The attempt at doing this doesn't work. Let's
think about why not and how to fix it.
- open animate.py. Let's look at this program together.
Once we figure out what it is doing, lets change the code
so that the animation will be repeated 3 times, each end point will
be determined by the user's mouse click. If we want to repeat the
same action multiple times, what language construct do we use? ...