E G P R S T U

E

equals(Object) - Method in class Pixel
Determine if this Pixel is equal to another Object.

G

getBlue() - Method in class Pixel
Returns the blue component of the Pixel.
getBufferedImage() - Method in class Picture
Returns the BufferedImage underlying the Picture.
getComponents() - Method in class Pixel
Returns the RGB components of this Pixel as a 3-place int array.
getGreen() - Method in class Pixel
Returns the green component of the Pixel.
getHeight() - Method in class Picture
Return the height of the Picture.
getPixel(int, int) - Method in class Picture
Return the Pixel stored at this location.
getRed() - Method in class Pixel
Returns the red component of the Pixel.
getWidth() - Method in class Picture
Return the width of the Picture.

P

Picture - Class in <Unnamed>
The Picture class stores a two-dimensional image.
Picture(int, int) - Constructor for class Picture
Create a Picture with the specified width and height.
Picture(String) - Constructor for class Picture
Create a Picture from a file.
Picture(Picture) - Constructor for class Picture
Create a Picture by copying the contents of another (non-null) Picture.
PictureFrame - Class in <Unnamed>
The PictureFrame is a JFrame which holds Pictures (see Picture) and allows for easy updating of the image on the screen.
PictureFrame(String, Picture) - Constructor for class PictureFrame
Creates a PictureFrame which holds a Picture.
Pixel - Class in <Unnamed>
The Pixel is the underlying data-structure in a Picture.
Pixel(int, int, int) - Constructor for class Pixel
Create a Pixel with the specified RGB values.

R

refresh(Picture) - Method in class PictureFrame
The refresh method changes the picture in the PictureFrame.

S

setBlue(int) - Method in class Pixel
Set the blue component of the Pixel.
setGreen(int) - Method in class Pixel
Set the green component of the Pixel.
setPixel(int, int, Pixel) - Method in class Picture
Set the location (x, y) to a new Pixel value.
setRed(int) - Method in class Pixel
Set the red component of the Pixel.
SimpleButton - Class in <Unnamed>
Creates a SimpleButton, a simple "push" button.
SimpleButton() - Constructor for class SimpleButton
Creates a SimpleButton with a default listener.
SimpleButton(String) - Constructor for class SimpleButton
Creates a SimpleButton with a default listener and a user-specified label.
SimpleButton(String, ActionListener) - Constructor for class SimpleButton
Creates a SimpleButton with a user-specified label and a user-specified listener.
SimpleButton(String, ActionListener, Color) - Constructor for class SimpleButton
Creates a SimpleButton with a user-specified label, listener and color.
SimpleButton(String, ActionListener, Color, Font) - Constructor for class SimpleButton
 

T

toString() - Method in class Pixel
Return the String representation of this Pixel as a triple (R, G, B).

U

updateImage() - Method in class Picture
Flush changes to the underlying image.

E G P R S T U