Flight Simulation of Flocking Geese Using Particle Set Animation
Cathryn J Polinsky '99
Particle system phases
There are three phases that each particle goes through in a particle
system:
Generation
Dynamics
Death
Generation: This component of particle systems deals with the creation of new partices. It assigns individual attributes to new particles and gives them a randomly generated location within a defined field.
Dynamics: Particles can change over time depending on thier
age, location, velocity or other attributes. For instance, an
explosion particle could fade as it ages or get darker as it moves
further from the explsion center and cools off.
Death: This phase is the destruction phase of particle. If a particle moves out of the viewing area and will not reenter it, it can be destroyed. Other reasons for destroying particles include collision, age and attribute thresholds.
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