cd cs31/weeklylab pwd mkdir week06 ls cd week06 pwd cp ~newhall/public/cs31/week06/* . ls
We are going to look again at how to use gcc to create an assembly version of this file, and how to create a object .o file, and how to examine its contents.
If you open up the Makefile you can see the rules for building .s, .o and executable files from simplefuncs.c. We will be compiling the 32-bit version of instructions, so we will use the -m32 flag to gcc:
gcc -m32 -S simplefuncs.c # just runs the assembler to create a .s text file gcc -m32 -c simplefuncs.c # compiles to a relocatable object binary file (.o) gcc -m32 -o simplefuncs simplefuncs.o # creates a 32-bit executable fileTo see the machine code and assembly code mappings in the .o file:
objdump -d simplefuncs.oYou can compare this to the assembly file:
cat simplefuncs.s
$ cat variables.c $ cat mainprog.cIf you run make it will build an assembly code version of variables.c and then link it into the executable mainprog. Look for this command:
$ gcc -m32 -S variables.cLet's cat out the .s file an look at some of the instructions:
$ cat variables.sOne thing to note is where the local variables are on the stack (see that they are at addresses relative to %ebp). Another is to notice that the return value is copied into register %eax.
Let's try running the mainprog and see what happens.
Next, modify code in variables.s in a way that the function will
return a different value. Run make again to link in your new
version of variables.s into mainprog executable. Then run and
see what happens. Be careful not to modify variables.c or make
will rebuild variables.s from it.
strings simplefuncs
objdump -t simplefuncs # list symbol table in the executable (a.out) file nm --format sysv simplefuncs # list symbol table in the executable fileThe symbol table includes the names of all functions and global variables in the program. There is a lot of information in the symbol table that looks odd, but you should be able to see an entry for the two funcitons main and func1, and see where their start addresses are in memory.
First, let's open up simplefuncs.c in vim. Then, let's try some things out in gdb:
gdb simplefuncs (gdb) break main (gdb) break func1 (gdb) runIn gdb you can disassemble code using the disass command:
(gdb) disass mainYou can set a break point at a specific instruction:
(gdb) break *0x08048477 # set breakpoint at specified addressAnd you can step or next at the instruction level using ni or si (si steps into function calls, ni skips over them):
(gdb) ni # execute the next instruction then gdb gets control again (gdb) ni (gdb) ni (gdb) ni (gdb) ni (gdb) disass (gdb) cont # continue to next break pointNow we are at the call to func1, let's step into this function using si (we also have a breakpoint at this function, let's see when it is hit):
(gdb) si # step into instructions in the called function (func1) (gdb) disass (gdb) ni (gdb) where (gdb) disass (gdb) contThe difference between si and ni is shows up in what each does on a call instruction. si gives gdb control again at instructions at the begining of the called function. ni gives gdb control again at the instruction immediately after the call instruction (the instruction at the return address). si "steps into" the called function, "ni" lets the called function code continue, and only after the function returns does gdb get control again.
You can print out the values of individual registers like this:
(gdb) print $eaxOr the memory contents at a given address, providing either the absolute numeric address or its value stored in registers:
(gdb) p *(int *)($ebp + 8) (gdb) x $ebp + 8 (gdb) x/d $ebp + 8 # x/d display as decimal valueYou can also view all register values:
(gdb) info registersYou can also use the display command to automatically display values each time a breakpoint is reached:
(gdb) display $eax (gdb) display $edxYou can use the examine command (x) to display the contents of a memory location. The memory address operand to (x) can be specified as the name of the register storing the address value or as an absolute memory address value. Here are some examples (x is shorthand for examine, and p is shorthand for the print command):
x $esp-0x8 # see what p and x display for the same value p $esp-0x8 p *(int *)($ebp-0x8) # here is how to print value at memory location x $ebp-0x8 # or a much easier way using x # here is an example of examining the contents at a memory location # specifying the address in two different ways (the exact address # value in the second depends on what $esp - 0x1c is, it can vary run to run) x $esp + 0x1c x 0xffffd2fc
ddd simplefuncsThe gdb prompt is in the bottom window. There are also menu options and buttons for gdb commands, but I find using the gdb prompt at the bottom easier to use.
Choose View->Machine Code Window to view the IA32 assembly code.
You can view the register values as the program runs (choose Status->Registers to open the register window).
ddd a.out (gdb) break main (gdb) run 6 # run with the command line argument 6 (gdb) disass main # disassemble the main function (gdb) break sum # set a break point at the beginning of a function (gdb) cont # continue execution of the program (gdb) break *0x0804851a # set a break point at memory address 0x0804851a (gdb) ni # execute the next instruction (gdb) si # step into a function call (step instruction) (gdb) info registers # list the register contents (gdb) p $eax # print the value stored in register %eax (gdb) p *(int *)($ebp+8) # print out value of an int at addr (%ebp+8) (gdb) x/d $ebp+8 # examine the contents of memory at the given # address (/d: prints the value as an int) # display type in x is sticky: subsequent x commands # will display values in decimal until another type # is specified (e.g. x/x $ebp+8 # in hex)