[~]$ cd ~/cs40/examples/ [examples]$ \cp ~adanner/public/cs40/examples/common/* common/ [examples]$ \cp -r ~adanner/public/cs40/examples/w06-lighting ./Edit examples/CMakeLists.txt to add the w06-lighting subdirectory.
[~]$ cd ~/cs40/examples/ [examples]$ \cp -r ~adanner/public/cs40/examples/w06-bump ./Edit examples/CMakeLists.txt to add the w06-bump subdirectory.
Compile and run nmap. Toggle shader. Modify fshader2.glsl to try these features