1. Goals for this week
-
Understanding global variables in C.
-
Introduction to circular arrays and practice implementing a fixed-size queue in C.
-
Practice with signals and signal handler functions.
2. Starting Point Code
Start by creating a week11
directory in your inlab
subdirectory and copying over some files:
$ cd ~/cs31/inlab
$ mkdir week11
$ cd week11
$ pwd
/home/you/cs31/inlab/week11
$ cp ~richardw/public/cs31/week11/* ./
$ ls
circqueue.c globalvars.c Makefile signals.c
3. Global Variables
Open the globalvars.c
in an editor and look through it to see how to
declare and use a global variable.
Using Global Variables
In general, you should avoid using global variables. Instead, always design functions to take as parameters the values they need; if a function needs a value, pass it in, and if a caller needs a value from the function return it (or pass in pass-by-pointer style parameters through which the function can modify the caller’s argument values). This makes your code more generic than using globals, and it avoids allocation of space for the entire run of your program when it is not needed. |
In the shell lab, we’ll allow you to use global variables to implement a circular queue of the command history, but you should not use them for any other purposes.
4. Circular Arrays in C
A queue is a data structure whose values are ordered in FIFO order (first-in-first-out). New items are added to the end of the queue and removed from the beginning of the queue (FIFO semantics for adding and removing).
You are going to implement a fixed-size overwriting queue as a
fixed-size circular array of int
values. This is an overwriting
version of a fixed-size queue, where each time a new value is added to
a full array, it replaces (or overwrites) the item that is currently first
in the array (the oldest value added to the queue). This type of data
structure is useful for keeping a list of the N
most recent values.
As a new value is added, the previous first value (the oldest) is removed
to make room for a new last (newest) value.
As values are added and removed, the first and last bucket index values of the queue change. When the very last bucket is filled for the first time, the next value added will replace the value in bucket 0 (which means the last bucket index is now 0, the new end of the list) and the first bucket in the list now becomes bucket 1 (the next bucket to replace). When the next value after that is added, it is added to bucket 1 (the new last bucket/the end of the list) and the new first bucket of the list becomes bucket 2. And, so on. This is a circular array implementation of a queue because the first and last bucket indices cycle around the array indexes. In a 5-element array, the idices would cycle as follows: 0, 1, 2, 3, 4, 0, 1, …, 4, 0, 1, ….
For example, for a circular queue of int
values of size 5:
after adding values: 3, 6, 17: the queue has 3 elements, and the
next bucket to insert into is bucket 3
0 1 2 3 4
-------------------------- the first value in the queue is in bucket 0
| 3 | 6 | 17 | | |
-------------------------- the last value in the queue is in bucket 2
after adding values: 10, 8: the queue has 5 elements, and the
next bucket to insert into is bucket 0
0 1 2 3 4
-------------------------- the first value in the queue is in bucket 0
| 3 | 6 | 17 | 10 | 8 |
-------------------------- the last value in the queue is in bucket 4
after adding the value 7: the list has 5 elements, and the
next bucket to insert into is bucket 1
0 1 2 3 4
-------------------------- the first value in the queue is in bucket 1
| 7 | 6 | 17 | 10 | 8 |
-------------------------- the last value in the queue is in bucket 0
after adding the value 9: the list has 5 elements, and the
next bucket to insert into is bucket 2
0 1 2 3 4
-------------------------- the first value in the queue is in bucket 2
| 7 | 9 | 17 | 10 | 8 |
-------------------------- the last value in the queue is in bucket 1
printing out the queue from first to last value is: 17 10 8 7 9
In circqueue.c
is the starting point of a circular queue
implementation. You are going to implement and test two functions:
void add_queue(int value): add a new value to the queue (and update queue state)
the value added should replace the first item
in the queue when the array is full
void print_queue(): print out the values in the queue from first to last
This code uses global variables for the queue (implemented as an array of ints) and for other state associated with the queue (and feel free to add more state variables if you need them).
This example is also not an obvious need for a global variable, but if this code was being used to implement a single queue library, then declaring the queue and its state as a global might be necessary. For now, I just want you to get some practice with global variables.
Remember, you should always avoid using global variables in your program, and only do so when explicitly allowed in this class. |
5. Signals and Signal Handlers
Let’s look at the program signals.c
. This program has some examples of
registering a signal handler function on a signal, and of some examples of ways
in which you can send signals to processes (for example, alarm
can be used to
send a SIGALRM
to one’s self).
We will try running this and use the kill
command to send the process
signals:
ps # get the process' pid, let's say its 345
kill -CONT 345 # sends a SIGCONT signal to process 345
kill -18 345 # or -18 is another way to specify the SIGCONT signal
kill -INT 345 # sends a SIGINT signal to process 345
kill -2 345 # or -2 is another way to specify SIGINT signal
Let’s try running the program and see what it is doing.
The man page for signal
lists the signals on this system and
describes the signal
system call in more detail.
You can also try changing some of the handler code to see what happens.
Try changing the SIGINT handler to not call exit
, and to print out
some other message. Then see what happens when you type
(assume 345 is the pid):
kill -INT 345
To kill the process now, you need to send it a SIGKILL
signal:
kill -9 345
6. Implementing a shell
Proceed to Lab 8. This is a two-week lab. In this part of the lab, you will be writing a shell, which will require to implement a circular queue and a signal handler.
7. Handy References
-
Chapter 13.4.1 signals and signal handlers
-
Chapt 2.9.2 command line arguments
-
Chapt 2.9.5 using C libraries
-
C programming
-
C debugging
-
Chapter 3 on gdb and valgrind
-
Unix